?I may also throw in an ASN P3D shot for comparison just for fun. As a Holiday gift, Laminar Research presented the public with an update on X-Plane 11.50 via their developer blog. ?I also show a few tweaks that can be done to make even the default look better. ?As it turns out I will probably alternate between SMP and XE for different situations, nothing really wrong with that and more on this later. Version 1.0 still needs improvement and enhancement but nevertheless you will get an immersive flight experience.
To further crank up the realism a few notches, they advise combining the cloud engine SkyMaxx Pro with the Sundog Software. X-Enviro is a new plugin for X-Plane () which replaces X-Planes native weather engine completely.In my opinion it is the best weather engine so far with the most realistic look and feel. Running behind the scenes eliminates the need for a learning curve, and Maxx-XP promises amazing visual effects. ?In this article I’ll try to take an objective look at SkyMaxx Pro (SMP) as well as 圎nviro and the default cloud set for XP11 beta 9. SkyMaxx Pro uses its own cloud and weather rendering engine, disabling the X-Plane’s engines in the process. ?I still run both P3D and X-Plane 11 (XP11), so in doing this comparison I still have Active Sky Next (ASN) + Active Sky Cloud Art (ASCA) in mind when I try to tweak settings to look as good as possible. One of the biggest sought after features for X-Plane is that of trying to get a good depiction of weather and clouds, something that P3D ( ActiveSky) users often take for granted.